

Despite the David v Goliath odds, Pilots can use their speed and agility to take the battle to other Titans. Whether you’re on-foot as a Pilot or in the cockpit of a Titan, Titanfall 2 is immensely satisfying, but it’s the interplay between man and machine that makes it such an impeccably crafted shooter. Instead they are opportunities for movement in order to turn impossible odds into a cakewalk.

Obstacles and debris are not safe cover in the eyes of a Pilot. They are the masters of any gun, the ultimate commander of any squad, and they treat the battlefield more like a jungle gym than a place of warfare. Firstly, there’s the Pilot, a superhuman soldier capable of hyper athletic wall-running and double-jumping, with split-second reflexes that make for unrivalled marksmanship. Titanfall 2 expands the multiplayer concept established by the original sci-fi shooter two years ago, adds an incredible single-player campaign and acts as a bold reminder of how brilliant this band of veteran gunslingers really is.Īs with the original game, Titanfall 2’s core ideas exist on two parallel playing fields.
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The studio was founded by the creators of Call of Duty and staffed by some of the most skilful stalwarts in the first-person shooter genre from the best entries in Activision’s behemoth franchise all the way back to 2002’s Medal of Honor: Allied Assault, Respawn’s collective has made great cinematic shooters, and this team knows how to reinvent, rethink and reignite the genre. I t’s always worth remembering where Titanfall developer Respawn Entertainment came from.
